AI Insights · Timothy · January 2023
Top Basketball Games on Android in Brazil Q4 2022
Discover the performance of the top 5 basketball games on the Android platform in Brazil during Q4 2022, including trends in downloads, revenue, and active users.
The fourth quarter of 2022 saw notable performances from the top basketball games on the Android platform in Brazil. Below, we delve into the trends for Basketball Stars: Multiplayer, NBA LIVE Mobile Basketball, Mini Basketball, NBA 2K Mobile Basketball Game, and Basketball Arena: Online Game.
Basketball Stars: Multiplayer from Miniclip.com experienced a steady weekly revenue, peaking at around $1.1K in early November. Weekly downloads fluctuated, reaching a high of approximately 31.7K in late November. Active users saw an increase from about 106K in late September to a peak of nearly 118K at the end of November, before a slight decline towards the end of December.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS showed a varied revenue trend, with a peak of roughly $1.1K at the end of October. Downloads remained relatively stable, with a peak of about 31.1K during the same period. Active users showed a downward trend, starting at around 196K in late September and decreasing to approximately 151K by the end of December.
Mini Basketball, another title from Miniclip.com, saw its weekly revenue peak at around $800 at the end of October. Downloads saw a significant drop from about 21.6K in late September to around 6.6K by the end of December. Active users also declined from around 43K to approximately 17K over the same period.
NBA 2K Mobile Basketball Game from 2K, Inc. experienced a fluctuating revenue trend, peaking at around $810 in early October. Downloads saw a significant increase in late October, reaching about 9.5K. Active users showed a slight decline, starting at around 17K in late September and ending at approximately 13.4K by the end of December.
Basketball Arena: Online Game by Masomo Gaming had a varied revenue trend, peaking at around $558 in mid-November. Downloads spiked significantly to about 22.5K at the end of October. Active users saw a substantial increase from around 28K in late September to a peak of approximately 60K in early November, before declining to about 25.9K by the end of December.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these top basketball games. For more detailed analytics and trends, visit Sensor Tower.